This is a follow-up post to ABC: Always Be Coding. How to Land an Engineering Job from 2013.

Most people dread the idea of going through the interview process, especially engineers. It can be daunting to try and solve complex problems on the spot with someone watching you. Many times I’ve heard coworkers say they probably wouldn’t pass the interview today for the company they already work at. Rejection sucks, and there are too many variables you can’t control when it comes to interviewing. I’ve seen plenty of exceptionally successful engineers fail at interviews. You won’t get an offer every…


I read quite a bit during the unusual summer of 2020. Over half of these were consumed as audio books, generally while jogging in Central Park. outdoors. Below are the majority of them, with minor commentary.

Entertainment

The Phoenix Project: A Novel About IT, DevOps, and Helping Your Business Win by Gene Kim

The Making of Prince of Persia: Journals 1985–1993 by Jordan Mechner

  • I found this through Stripe Publishing…


To get stuff done

Parkinson’s Law is the old adage that work expands to fill the time available for its completion.

It’s not difficult to observe this effect in our own lives. Whether you’re planning a wedding or working on a software project, these activities always tend to grow more complex given the amount of time allotted.

Similarly, there’s another phrase: “If you want to get something done quickly, give it to a busy person.”

In other words, a busy person has less available time by definition and therefore is more likely to have time constraints requiring the task to be completed in a…


While “no code” seems to be rising in popularity, I’d argue that it’s far from a new or original concept — and I certainly wouldn’t call it a “movement.”

I recently tweeted the following:

And it was met with a fairly terse rebuttal from the Webflow CEO.

I can understand why he might take issue with my tweet, but I think assumptions were made. And to be fair, I should have been more specific and said “not a new thing,” rather than “not a thing,” alas Twitter is firmly a “no edit” platform.

So, rather than wasting my…


Over the past week, I dabbled in something that I should have started years ago – video production. More specifically, amateur video editing. I bought an entry-level camera, a microphone, and a couple mic stands and started recording myself. I picked one of my more popular Medium posts to base it on (https://medium.com/always-be-coding/abc-always-be-coding-d5f8051afce2).

Over the past week, I went from Camtasia to Premiere Pro and recorded the post 4 different times, all with different lighting and camera settings and without publishing a single video. The more I learned, the more I thought my work was sh*t and feared releasing it…


Last year I joined Postmates company to lead product and engineering for the Buyer team. Ben Lee, a talented designer and my previous cofounder, also joined to lead design. Buyer is the team responsible for all customer-facing apps and the infrastructure powering them, probably what you’re most familiar with as a Postmates customer.

Before joining, I was both a customer and a vocal critic of the service, which made for an extra interesting challenge. And kudos to the CEO Bastian Lehmann for giving me and Ben the opportunity to run with it.

As a customer I felt the Postmates product…


Building a team of leads

Two weeks ago, I left San Francisco and moved to Manhattan. The move was for personal reasons as I’ve spent my entire adult life on the west coast and the gravitational pull toward NYC has only grown stronger in recent years.

But, the challenge I face now is remotely leading a large, cross-functional team at Postmates, the Buyer team. (Buyer is everything related to the mobile and web apps and the platforms that support them).

Over the last year, my primary goal has been to cultivate an environment where team members feel an equal sense of ownership, urgency, and responsibility…


Today is the day I hoped would never come, but I knew would have to. We have to say goodbye, for the last time.

I rescued you almost 7 years ago. Dad adopted you 3 years later. I promised to bring you back, but you two fell in love and became best friends. It made me so happy to see how he and the entire family took care of you; better than I could have hoped.


¯\_(ツ)_/¯


Published on YT by Noah Bradley (https://www.youtube.com/watch?v=FSPbihQkgu0)

I’m an engineer, not an artist. But recently I jumped head first into the world of pixel art specifically for creating assets from scratch for small game projects. And trust me, if I can do it, then you can too, which is why I decided to write this.

Ages ago, I programmed video games professionally. Specifically, I worked on Xbox and Playstation games like Indiana Jones, Star Wars Episode 3, and Afro Samurai, all of which required a full staff of very talented artists, animators and designers. …

David Byttow

Engineer by trade, artist at heart

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